BladW = BladW or {} BladW.Warn = BladW.Warn or {} -- stockage des warns : { [steamid64] = { { issuer, issuerid, time, reason, comment }, ... } } local DIR = "bladw_warn" local FILE = "bladw_warn/warns.json" BladW.Warn.Data = BladW.Warn.Data or {} function BladW.Warn.Save() file.CreateDir(DIR) file.Write(FILE, util.TableToJSON(BladW.Warn.Data)) end function BladW.Warn.Load() local raw = file.Read(FILE, "DATA") BladW.Warn.Data = (raw and util.JSONToTable(raw)) or {} end function BladW.Warn.Get(sid) return BladW.Warn.Data[sid] or {} end function BladW.Warn.AddWarn(sid, entry) if not sid or sid == "" then return end BladW.Warn.Data[sid] = BladW.Warn.Data[sid] or {} table.insert(BladW.Warn.Data[sid], entry) BladW.Warn.Save() end function BladW.Warn.RemoveWarn(sid, index) local t = BladW.Warn.Data[sid] if t and t[index] then table.remove(t, index) if #t == 0 then BladW.Warn.Data[sid] = nil end BladW.Warn.Save() return true end return false end function BladW.Warn.ClearWarns(sid) BladW.Warn.Data[sid] = nil BladW.Warn.Save() end BladW.Warn.Load()