BladW = BladW or {} BladW.Warn = BladW.Warn or {} -- le droit géré par l'admin mod (SAM / ULX / FAdmin) local PRIV = "bladw_warn" BladW.Warn.Privilege = PRIV -- enregistre le droit dans l'admin mod présent local function Register() if sam and sam.permissions and sam.permissions.add then pcall(sam.permissions.add, PRIV, "BladW Warn", "admin") end if ULib and ULib.ucl and ULib.ucl.registerAccess then pcall(ULib.ucl.registerAccess, PRIV, "admin", "Gérer les warns BladW", "BladW") end if FAdmin and FAdmin.Access and FAdmin.Access.AddPrivilege then pcall(FAdmin.Access.AddPrivilege, PRIV, 2) end end hook.Add("SAM.LoadPermissions", "BladW:WarnPriv", Register) hook.Add("InitPostEntity", "BladW:WarnPriv", Register) Register() -- ce joueur peut-il gérer les warns ? function BladW.Warn.HasAccess(ply) if not IsValid(ply) then return false end if sam and sam.player and sam.player.has_permission then return sam.player.has_permission(ply, PRIV) end if ULib and ULib.ucl and ULib.ucl.query then return ULib.ucl.query(ply, PRIV) end if FAdmin and FAdmin.Access and FAdmin.Access.PlayerHasPrivilege then return FAdmin.Access.PlayerHasPrivilege(ply, PRIV) end return ply:IsAdmin() end