Add support for targeting announcements to specific usergroups or individual players.
- Add 'target' field to store a usergroup to filter recipients
- Implement recipient filtering logic that prioritizes explicit player lists over usergroup lists over preset target
- Update net.Broadcast() to net.Send() when specific recipients are selected
- Parse scope parameter from client to determine targeting type (all/group/players)
- Return early if no valid recipients are found after filtering
- Add BladW.Announcement.HasAccess() permission check to menu commands and net receive
- Implement announcement queueing: prevent stacking announcements while one is already displaying
- Track active announcement duration with activeUntil timer
- Add feedback to admin: send result status and remaining queue time after broadcast attempt
- Improve chat command handling: hide command from chat for all users, only open menu if authorized
- Refactor configuration and duration retrieval for clarity
Implement server-side announcement system with the following features:
- LimitChars() utility function to safely truncate strings with UTF-8 support
- bladw_amenu concommand to open announcement menu for players
- /bannonce and !bannonce chat commands as aliases for the menu
- Resolve() function to merge announcement presets with custom entries
- Broadcast() function to send announcements to all clients with proper length limits
- Net message receiver for admin announcement submissions
- Resource file declaration for sound asset download